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Listening Quiz: Thảo Luận Điều Kiện Kích Hoạt Nhạc Thích Nghi – Medium Level
Th12 4, 2024
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bởi
Anna Phạm
trong
Tiếng Anh dành cho Nhà phát triển trò chơi (English for Game Developer)
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1.
What are Daniel and Olivia mainly discussing?
How to redesign the game’s character models
Why the combat music should be removed entirely
How to adjust music trigger settings in a game system
Which player experience is best for a new release
Explanation:
They discuss several music system triggers, including the health change trigger and the combat start trigger, and how to adjust them.
2.
How often does the current health change trigger fire?
When enemies appear
When health drops 1%
When health drops 5%
When combat ends
Explanation:
Daniel says the health change trigger fires when health drops 1%.
3.
What threshold does Daniel suggest for the health change trigger?
5% drop
20% drop
10% drop
2% drop
Explanation:
Daniel says it may be better to use a 10% drop instead.
4.
Why does Daniel think the current triggers need to be adjusted?
They cause music to change too quickly
They do not work during combat at all
They only work after the player finishes a level
They make the music system too expensive to maintain
Explanation:
Daniel says some triggers are too sensitive and change music too fast, so adjusting them would slow the changes.
5.
Why does Olivia say, “I will update the code with these changes”?
To show that she agrees and will implement the adjustments
To ask Daniel to test a different music system
To end the discussion without deciding anything
To explain why the original triggers should stay the same
Explanation:
Olivia responds after Daniel’s suggestions by agreeing to make the updates in the code.
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